Extra Life Blog

07/07/2015

Preview: Oregon Trail Meets Immigration and Steampunk Flight in Cloud Chasers

Posted by Jack Gardner

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While visiting the IndieCade booth at E3 this year, my attention was caught by indie studio Blindflug’s upcoming iOS (and potentially PC) title. Cloud Chasers: Journey of Hope is a roving roguelike that tells the story of Fransisco and his daughter Amelia as they make a desperate attempt to reach The Spire, a distant gateway to the affluent cities that fly above the clouds. 

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07/06/2015

Rare Replay Is Fan Service Done so Right

Posted by Daniel Jones

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In the 1990s and early 2000s, there was no more prolific developer than Rare. From R.C. Pro-Am to Conker’s Bad Fur Day, the U.K. company was a literal creativity factory – every game they touched was spectacular and unique in its own way. Longtime fans and newcomers alike have many reasons to be excited for the upcoming Rare Replay collection for Xbox One – 30 to be precise.

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07/02/2015

AlphaDraft Releases an eSports App for Tournament Watching and Stat Tracking

Posted by Jack Gardner

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AlphaDraft, one of the first companies to enter the fantasy eSports arena, has now launched an app for iOS that enthusiasts can use to watch top tournaments and track stats of their favorite players and teams with ease. Viewers can also use AlphaDraft's app to enter contests and draft teams to compete with others across the globe for both real-world and cash prizes.  

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Siege The Chance To Be A Hero With Ubisoft

Posted by Mike

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Extra Life is partnering with Ubisoft to create an astronomical force for good to help sick and injured kids everywhere!  Starting July 1, anyone who makes a donation of $6 or more to Extra Life will receive a code for Guaranteed Access to the upcoming Rainbow Six Siege Closed Beta!  The Closed Beta starts on September 24th and Guaranteed Access keys will get you in on day one.

Click here or visit any Extra Life fundraising page to make your donation 
and get your hands on your Guaranteed Access key!

As if access to the closed beta wasn’t worth it itself, Ubisoft is also giving gamers a chance to compete for an ultimate grand prize trip to Los Angeles to show off their skills in the star-studded, interactive Siege Day launch event that will be streamed to the world. When players register for the Closed Beta, simply opt-in to The Siege Games and play for a high score in September for your chance to win. 

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What’s even better is that your donation to Extra Life will be sent to your local Children’s Miracle Network Hospital to help sick and injured kids in your community.  You can rest easy knowing that your donation helps fund medical research and training, purchase life-saving equipment and pay for uncompensated patient care.  No matter the illness or a family’s ability to pay, children always receive the best care possible at their local Children’s Miracle Network Hospital.

Beta codes will be sent starting mid-July to donors using the email provided during the donation process. The codes will be platform agnostic and allow you to choose your preferred platform. More information can be found here: www.thesiegegames.ubi.com.

07/01/2015

Hands-On: Leap of Fate Makes an Impression

Posted by Daniel Jones

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When covering conventions, I'll occasionally take appointments off the show floor, away from the crowds in a quiet corner of the meeting halls. These meetings can sometimes yield surprisingly exciting results. Such was the case when I met with developer Clever Plays during E3 to see their upcoming rogue-like Leap of Fate, a game that far exceeded my expectations.

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06/30/2015

Mojang Ceases Development on Scrolls

Posted by Jack Gardner

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Though only officially released last December, Mojang has announced that they will no longer be releasing content patches or updates to the digital card game they've been working on since 2011. The team noted in their farewell post that they will continue to keep an eye on game balance, perhaps stepping in to make minor adjustments if necessary.

Explaining the reasoning behind this decision, the team stated that, "the [2013] launch of the Scrolls beta was a great success. Tens of thousands of players battled daily, and many of them remain active today. Unfortunately, the game has reached a point where it can no longer sustain continuous development."

The final update to Scrolls released earlier this month to a warm reception from fans. The massive expansion, titled Echoes, added 60 scrolls, replays, custom matches, and a new game mode called Judgement. 

Mojang will continue to sell Scrolls and has guaranteed that the servers will continue to run until July 1, 2016. After that, the future of Scrolls will be up in the air. They have also said that sales of Scrolls will go toward keeping the game running for as long as possible. 

The Minecraft developer was recently bought by Microsoft for $2 billion. It is possible that the new ownership played into the decision to close down development on Scrolls.

06/29/2015

Hands-On: Cosmic Star Heroine Delivers Thrilling 16-Bit RPG Action

Posted by Jack Gardner

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It has been a while since we last heard about Zeboyd Games, the developers behind Breath of Death VII and Cthulhu Saves the World. Back in 2013, Zeboyd turned to Kickstarter to raise funds for Cosmic Star Heroine, a plucky RPG done in a nostalgic 16-bit style. The original plan was to finish development and release in 2014. The expected release window was pushed back to sometime “in 2015 when it’s good & done and has been approved by all platform holders.” I had a chance to play through the demo they brought to E3 this year and I was left with an itch to see where the adventure went. 

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06/26/2015

These New SteelSeries Gaming Headsets Are Pretty Nifty

Posted by Daniel Jones

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I have a confession. I don't use gaming headsets. I probably should, though. I have a toddler and a wife. My gaming time typically exists between the hours of 9 PM and 1 AM, when the rest of the house is asleep. I settle in on the couch, turn the television volume down to a whisper, and get really good at reading the tiny subtitles. Despite being a headset noob, I had a chance to try on the new line of SteelSeries console headsets at E3, and I'm going to attempt to tell you all about them.

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06/25/2015

Hands-On: SOMA Seeks Deep Scares

Posted by Jack Gardner

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During E3 I had the opportunity to meet with Ian Thomas, one of the level designers working on SOMA, an upcoming horror title from Frictional Games. Many of you might recognize that Frictional also developed the fantastically creepy Amnesia: The Dark Descent. As Amnesia is one of my favorite horror games of all time, I was understandably excited to be able to see what terrors SOMA would unleash. 

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06/24/2015

Review: Tales from the Borderlands Episode Three – Catch a Ride

Posted by Jack Gardner

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Telltale Games has hit on something that I feel is underappreciated when it comes to Tales from the Borderlands. The previous episodes struck a precarious balance between engaging action and lighthearted comedy, no small feat in a gaming landscape obsessed with grim “reality” and somber tones. Even Telltale’s other adventures, games like The Walking Dead, Game of Thrones, and The Wolf Among Us have an almost overwhelming amount of despair and tragedy. Not to say that those titles aren’t phenomenal or don’t have moments of levity, but sometimes games that tackle storytelling seem to forget that narratives can be funny and joyful. Too much misery can feel suffocating, and Tales from the Borderlands represents a welcome breath of fresh air. Despite a few hiccups, Catch a Ride continues in the footsteps of the excellent episodes Zer0 Sum and Atlas Mugged

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